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Zodiac

This game is only a demo of the project, so there's still a lot of placeholder and it's far from finished in terms of content, but my aim was to try out this concept.

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In this 2D puzzle game, make your way through a strange and mysterious maze using the power of the astrological signs you meet along the way!

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Each sign is represented by an allegory and possesses its own power that you'll be able to use, from the charge of Aries to the arrows of Sagittarius!

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Be prepared to solve complex enigmas and explore uninhabited areas that are full of secrets...

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So far you can meet 4 signs and solve 3 big enigmas !

Personal intention for the project :

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The aim of this project was to train me to produce a proof of concept, a short demo of an idea that proves its relevance.

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It allowed me to focus on game design, to try and make a simple concept with depth. I tried to ensure that each mechanic was linked to the others, so that the player always had several possibilities, and that the answers were not systematic.

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In terms of programming, the prototype is completely modular, so it would be fairly easy to produce content from this base. I also took the opportunity to experiment with writing dialogues.

Context

Personnal Project - 2024

Role : Developper

Genre : Puzzle 2D

Platform : PC

Team Size : 1

Duration : 1 month

Engine : Unity

My work

Game design

​- Creating player mechanics based on signs​​

- Creation of world mechanics with different/multiple reactions based on signs

- Alternating hub-challenge game structure

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Game programming

- Character controller​ / All world mechanics

- Game structure / Menu navigation​

Level Design​

- An entire hub scene that redirects to challenge levels through narration

- 3 complex challenge levels​

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UI / 2D

​- UI creation, simple and functional

- Dialogue system

- 2D placeholder implementation​

Gallery

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© 2025 by Matteo Palombo. Created with Wix.com

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