
Mattéo Palombo
Zodiac
This game is only a demo of the project, so there's still a lot of placeholder and it's far from finished in terms of content, but my aim was to try out this concept.
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In this 2D puzzle game, make your way through a strange and mysterious maze using the power of the astrological signs you meet along the way!
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Each sign is represented by an allegory and possesses its own power that you'll be able to use, from the charge of Aries to the arrows of Sagittarius!
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Be prepared to solve complex enigmas and explore uninhabited areas that are full of secrets...
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So far you can meet 4 signs and solve 3 big enigmas !
Personal intention for the project :
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The aim of this project was to train me to produce a proof of concept, a short demo of an idea that proves its relevance.
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It allowed me to focus on game design, to try and make a simple concept with depth. I tried to ensure that each mechanic was linked to the others, so that the player always had several possibilities, and that the answers were not systematic.
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In terms of programming, the prototype is completely modular, so it would be fairly easy to produce content from this base. I also took the opportunity to experiment with writing dialogues.
Context
Personnal Project - 2024
Role : Developper
Genre : Puzzle 2D
Platform : PC
Team Size : 1
Duration : 1 month
Engine : Unity
My work
Game design
​- Creating player mechanics based on signs​​
- Creation of world mechanics with different/multiple reactions based on signs
- Alternating hub-challenge game structure
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Game programming
- Character controller​ / All world mechanics
- Game structure / Menu navigation​
Level Design​
- An entire hub scene that redirects to challenge levels through narration
- 3 complex challenge levels​
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UI / 2D
​- UI creation, simple and functional
- Dialogue system
- 2D placeholder implementation​
Gallery




