
Mattéo Palombo
Robots Path
In this 3D platformer, play as a little robot and advance through the traps to reach the trophy as quickly as possible!
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You've only got 2 minutes, so you'll have to be quick! Use the double jump power up or the dash to bypass certain parts! But beware, these are not unlimited resources!
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Will you make it to the end?
Personal intention for the project :
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This was my first solo project on Unreal, so it was an opportunity for me to familiarize myself with the entire production pipeline on this engine.
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I also tried to test my level design skills on this project by designing a map that can be played in several ways, depending on the player's actions. In this regard, several zones are passable if the player uses the right skills at the right time.
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It was a very rewarding project for me, as I didn't focus on the polish, but really got to understand how to use Unreal in just one week.
Context
Personnal Project - 2024
Role : Developper
Genre : 3D Platformer
Platform : PC
Team Size : 1
Duration : 1 week
Engine : Unreal
My work
Game design
​- Varied player mechanics​​
- Obstacles, enemies and various world mechanics
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Game programming
- Character controller​ / Enemies and obstacles behavior
- Game structure / Menu navigation
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Model 3D
​- Character and enemies design
Level Design​
- 1 map that can be finished in several ways
- Many zones that can be voluntarily bypassed if the player has the ability to do so
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Sound Design
​- Sound search and engine implementation
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UI
​- Creation of the entire UI, simple and functional
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Gallery




