
Mattéo Palombo
Color Mania
In this 3D shooter, defeat mustached robots using a variety of colored ammo, but be careful: only ammo of the right color can hit enemies of the same color!
You've got 90 seconds to jump and shoot in all directions, but beware: collide with an enemy and you're out! Try to score as many points as possible and beat your own record!
Keep a close eye on your ammo supply!
Personal intention for the project :
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On this project, my aim was to develop a game as quickly as possible, so that I could get on with the Gamefeel part.
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In fact, I tried to add as much feedback as possible to each action so that the player clearly understands what's going on, and also to make it more satisfying to play.
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The audio and UI were very important in this project, as I discovered that they contributed significantly to the player's immersion and provided clear answers to certain actions.
Context
Personnal Project - 2024
Role : Developper
Genre : Shooter 3D
Platform : PC
Team Size : 1
Duration : 2 weeks
Engine : Unity
My work
Game design
​- Colored ball system adapted to each enemy​​
- Point and record system
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Game programming
- Character controller​ / Enemy behavior
- Game structure / Menu navigation
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Model 3D
​- Weapon and characters design
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Level Design​
- Simple game map to make the game concept interesting
- Focus on verticality
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Sound Design
​- Sound search and engine implementation
- Associate sounds with player actions to make them as satisfying as possible
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UI
​- Creation of the entire UI, smooth and functional
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Gallery




