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Color Mania

In this 3D shooter, defeat mustached robots using a variety of colored ammo, but be careful: only ammo of the right color can hit enemies of the same color!

 

You've got 90 seconds to jump and shoot in all directions, but beware: collide with an enemy and you're out! Try to score as many points as possible and beat your own record!

 

Keep a close eye on your ammo supply!

Personal intention for the project :

On this project, my aim was to develop a game as quickly as possible, so that I could get on with the Gamefeel part.

In fact, I tried to add as much feedback as possible to each action so that the player clearly understands what's going on, and also to make it more satisfying to play.

The audio and UI were very important in this project, as I discovered that they contributed significantly to the player's immersion and provided clear answers to certain actions.

Context

Personnal Project - 2024

Role : Developper

Genre : Shooter 3D

Platform : PC

Team Size : 1

Duration : 2 weeks

Engine : Unity

My work

Game design

​- Colored ball system adapted to each enemy

- Point and record system

Game programming

- Character controller​ / Enemy behavior

- Game structure / Menu navigation

Model 3D

​- Weapon and characters design

Level Design

- Simple game map to make the game concept interesting

- Focus on verticality

Sound Design

​- Sound search and engine implementation

- Associate sounds with player actions to make them as satisfying as possible

UI

​- Creation of the entire UI, smooth and functional

Gallery

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