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Color Mania

In this 3D shooter, defeat mustached robots using a variety of colored ammo, but be careful: only ammo of the right color can hit enemies of the same color!

 

You've got 90 seconds to jump and shoot in all directions, but beware: collide with an enemy and you're out! Try to score as many points as possible and beat your own record!

 

Keep a close eye on your ammo supply!

Personal intention for the project :

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On this project, my aim was to develop a game as quickly as possible, so that I could get on with the Gamefeel part.

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In fact, I tried to add as much feedback as possible to each action so that the player clearly understands what's going on, and also to make it more satisfying to play.

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The audio and UI were very important in this project, as I discovered that they contributed significantly to the player's immersion and provided clear answers to certain actions.

Context

Personnal Project - 2024

Role : Developper

Genre : Shooter 3D

Platform : PC

Team Size : 1

Duration : 2 weeks

Engine : Unity

My work

Game design

​- Colored ball system adapted to each enemy​​

- Point and record system

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Game programming

- Character controller​ / Enemy behavior

- Game structure / Menu navigation

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Model 3D

​- Weapon and characters design

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Level Design​

- Simple game map to make the game concept interesting

- Focus on verticality

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Sound Design

​- Sound search and engine implementation

- Associate sounds with player actions to make them as satisfying as possible

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UI

​- Creation of the entire UI, smooth and functional

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Gallery

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© 2025 by Matteo Palombo. Created with Wix.com

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